Dijkstra’s algorithm is a graph traversal algorithm used to find the shortest path between a source node and all other nodes in a graph with non-negative edge weights. It was developed by Dutch computer scientist Edsger W. Dijkstra. Let’s explore the concept of Dijkstra’s algorithm, including calculations, protocol, and examples:
- Algorithm Steps: a. Initialization:
- Assign a distance value of 0 to the source node and infinity to all other nodes.
- Mark all nodes as unvisited.
- Select the node with the minimum distance (considering only unvisited nodes) as the current node.
- For each neighbor of the current node, calculate the tentative distance from the source.
- If the tentative distance is smaller than the current distance, update the distance.
- The algorithm terminates when all nodes have been visited or the shortest path to the destination node is found.
- Protocol and Data Structures:
- Dijkstra’s algorithm requires the following data structures:
- A graph representation (e.g., adjacency matrix, adjacency list) to define the connections between nodes and their corresponding weights.
- A priority queue or min-heap to efficiently select the node with the minimum distance.
- Dijkstra’s algorithm requires the following data structures:
- Example:
- Let’s consider the following directed graph with nodes A, B, C, D, E, F, and G, along with their respective edge weights:rust
5 2 A -----> B -----> C / \ | | \ 3 \ |4 | \1 / \ v v \ E D --> F -----> G
- Suppose we want to find the shortest path from node A to all other nodes.
- Start at node A and assign a distance value of 0 to A and infinity to all other nodes.
- Mark all nodes as unvisited.
- Select the node with the minimum distance (A with distance 0).
- Update the tentative distances of its neighbors:
- B: tentative distance = min(0 + 5, ∞) = 5
- D: tentative distance = min(0 + 3, ∞) = 3
- E: tentative distance = min(0 + 1, ∞) = 1
- At the second iteration, select E with the minimum distance (E with distance 1).
- Update the tentative distances of its neighbors:
- B: no update (current distance is smaller)
- D: no update (current distance is smaller)
- At the third iteration, select D with the minimum distance (D with distance 3).
- Update the tentative distances of its neighbors:
- B: tentative distance = min(3 + 2, 5) = 5
- F: tentative distance = min(3 + 4, ∞) = 7
- At the fourth iteration, select B with the minimum distance (B with distance 5).
- Update the tentative distance of its neighbor:
- C: tentative distance = min(5 + 1, ∞) = 6
- At the fifth iteration, select C with the minimum distance (C with distance 6).
- Update the tentative distance of its neighbor:
- F: no update (current distance is smaller)
- At the sixth iteration, select F with the minimum distance (F with distance 7).
- Update the tentative distance of its neighbor:
- G: tentative distance = min(7 + 2, ∞) = 9
- The algorithm terminates when all nodes have been visited.
- The shortest path from node A to all other nodes:
- A to B to C: total distance = 5 + 1 = 6
- A to D: total distance = 3
- A to E: total distance = 1
- A to F: total distance = 7
- A to G: total distance = 7 + 2 = 9
Dijkstra’s algorithm efficiently calculates the shortest path in a graph with non-negative edge weights. It is widely used in various applications, such as network routing, transportation planning, and GPS navigation systems.